/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */

package gameserver.configs;

import commons.configuration.Property;

public class CharacterConfig
{
	/**
	* Periodic save
	*/
	@Property(key = "gameserver.periodicsave.player.general", defaultValue = "900")
	public static int	PLAYER_GENERAL;

	@Property(key = "gameserver.periodicsave.player.items", defaultValue = "900")
	public static int	PLAYER_ITEMS;

	@Property(key = "gameserver.periodicsave.legion.items", defaultValue = "1200")
	public static int	LEGION_ITEMS;
	
	@Property(key = "gameserver.periodicsave.broker", defaultValue = "1500")
	public static int	BROKER;
	
	/**
	* Enable or disable vip/pre tags
	*/
	@Property(key = "gameserver.tag.display", defaultValue = "False")
	public static boolean	TAG_DISPLAY;
	
	@Property(key = "gameserver.premium.tag", defaultValue = "Premium")
	public static String	VIP_LEVEL1;
	
	@Property(key = "gameserver.vip.tag", defaultValue = "Vip")
	public static String	VIP_LEVEL2;
}
